An idle RPG where the fights are real
VEYDRIS has the comfort of an idle game, with timed expeditions and an Auto mode, but nothing is just a progress bar. Every enemy on the route is actually fought, and you can lose what you found.
The idle part
- Expeditions take 1, 5, 15, 30 or 60 minutes. Pick one, then come back for the report. The 60-minute run is made for going offline.
- Auto mode resolves the fights for you on the server, and the report keeps every round.
- Mounts shorten the travel time, and daily and weekly goals give steady rewards.
The part that is not idle
- The route is planned on the server, so reloading cannot change the outcome.
- Everything you find sits in an unsecured bag. Retreat to keep it, or push on for the completion bonus and risk losing it all.
- Hidden side passages, sealed chests and rare named monsters make each run a little different.
- Gear has seven rarities, rolled affixes and six-piece sets, so builds matter for the region bosses.
Prefer to watch? Switch to Manual mode and every fight plays out on the combat stage with crits and combos.