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The workshops of Veydris

Professions and the Workshop

Every creature and ruin leaves something behind. Bring materials home from your expeditions, level up four professions and craft 16 recipes in the Workshop, from simple trail rations to the Apex Fragment.

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Alchemy profession emblemAlchemist

Alchemy

Brew elixirs from herbs, essences and venom.

  • 6 recipes
  • Herbs · essences · venom
Cooking profession emblemField Cook

Cooking

Turn game meat and wild herbs into rations and feasts.

  • 3 recipes
  • Game meat · herbs · mushrooms
Skinning profession emblemHide Warden

Skinning

Work pelts, fangs and plates into forge materials.

  • 3 recipes
  • Hides · fangs · bones · plates
Archaeology profession emblemRelic Seeker

Archaeology

Restore ancient relics into the rarest cores.

  • 4 recipes
  • Seals · trophies · reagents

How professions work

Alchemy recipes

Brew elixirs from herbs, essences and venom. Trained by bringing home: herbs · essences · venom.

RecipeLevelEffectMaterials
Vitality Elixir1+5% maximum health for 30 minutes4 × Wild Herb, 2 × Spirit Dust + 150 Gold
Might Elixir5+10% Strength for 1 day4 × Ironroot, 2 × Venom Gland, 2 × Spirit Dust + 600 Gold
Insight Elixir9+10% Intellect for 1 day3 × Veil Essence, 4 × Wild Herb, 2 × Spirit Dust + 600 Gold
Precision Elixir9+10% Dexterity for 1 day3 × Venom Gland, 3 × Cave Mushroom, 2 × Spirit Dust + 600 Gold
Grand Might Elixir16+20% Strength for 3 days3 × Ember Core, 1 × Living Ember Shard, 3 × Veil Essence + 3,500 Gold
Spectral Fortune Elixir24+25% Gold Find for 3 days1 × Spectral Root Bloom, 2 × Rare Essence, 4 × Veil Essence + 6,000 Gold

Cooking recipes

Turn game meat and wild herbs into rations and feasts. Trained by bringing home: game meat · herbs · mushrooms.

RecipeLevelEffectMaterials
Trail Ration1+1 Energy Draught3 × Game Meat, 2 × Wild Herb + 100 Gold
Hunter's Stew6+15% Gold Find for 1 day5 × Game Meat, 2 × Cave Mushroom, 3 × Wild Herb + 900 Gold
Campfire Feast14+3 Energy Draughts8 × Game Meat, 3 × Ironroot, 3 × Spirit Dust + 1,800 Gold

Skinning recipes

Work pelts, fangs and plates into forge materials. Trained by bringing home: hides · fangs · bones · plates.

RecipeLevelEffectMaterials
Rune Shards1+4 Rune Shards for the Forge4 × Tough Leather, 3 × Bone Fragment + 200 Gold
Oath Seal8+1 Oath Seal (safe refines)5 × Wolf Pelt, 4 × Predator Fang, 2 × Hardened Plate + 1,500 Gold
Veil Core15+1 Veil Core (affix rerolls)3 × Ancient Claw, 4 × Spectral Antler, 1 × Pristine Frostwolf Pelt + 3,000 Gold

Archaeology recipes

Restore ancient relics into the rarest cores. Trained by bringing home: seals · trophies · reagents.

RecipeLevelEffectMaterials
Restored Relic1Sell to a collector for 2,500 Gold4 × Bone Fragment, 1 × Cracked Ossuary Seal
Ascendant Core10+1 Ascendant Core (6th affix)2 × Boss Trophy, 2 × Ancient Reagent, 1 × Cracked Ossuary Seal + 5,000 Gold
Void Chisel18+1 Void Chisel (remove an affix)3 × Ancient Reagent, 2 × Rare Essence, 2 × Cracked Ossuary Seal + 8,000 Gold
Apex Fragment26+1 Apex Fragment (+18 to +20)4 × Boss Trophy, 3 × Rare Essence, 3 × Ancient Reagent + 15,000 Gold
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